This ensures that characters will be strong enough to survive.īack to Main Page → 3. If you have no score over 17 or your total modifier isn't +5 or higher, re-roll. This option should only be used under the strict supervision of the DM and is not recommended for normal adventures. Option 4 is for campaigns taking place in a very hostile environment. This can be used for very intense and challenging campaigns. Option 3 is for very powerful, predictable ability scores. Any Ability Points not spent during character creation are lost. Raising a score costs 2 points more than the listed value if the score started at an 8 after Step 1, or 1 point more if the score started at a 9. Remember, no score can be taken over 18 before racial bonuses. The maximum score a player can buy at character creation is 18. This can be used for moderately intense campaigns. Option 2 is for powerful, predictable ability scores. This can be used for average campaigns using this setting. 50,000 bonus points when you spend 3000 in purchase. Option 1 is for powerful, randomly generated ability scores. Cash advances, credit card checks, and balance transfers are excluded from earning rewards.
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